I love analog horror! I love it. It's the latest "thing" when it comes to horror trends on Youtube, which, is a lot. From the Walten Files to Local28, there has been a lot of free horror out there which take the theme of "old technology" and increases the scariness to major levels. It'd take a while to explain the ins and outs of each series, but the appeal is universal: Weird, static overlays combined with unnerving sounds and barely visible or audible details underlaid underneath spooky VHS or security camera visuals. When I did the Podcast project (a WHILE ago) I certainly tried to aim for an analog horror feel there as well, though my audio mastery has definitely picked up since then. Hopefully. In any case, editing this was a real task to do.
1: Overlays Luckily, Final Cut Pro came through with a bit of creativity. A lot of its transitions or generators can be toggled about with options, and with enough enterprising spirit, a simple "stripes" overlay very quickly becomes a flash of static in strange technicolor. The security overlay was the most useful, and only required minimal touchup before that was in working order, certainly. 2: Audio The audio was killer here. I had to record a lot of still sounds and borrow plenty from free sites myself. Final Cut Pro came in killer again here, as it had a perfect static overlay to any audio which decreased the quality, but I still had to do a lot. If you open the files up in Final Cut Pro, you will discover a LOT of effects and audio overlay for extremely brief sections. A whole lot of work went into that, and I'm glad the final result paid off. Overall, this project was my favorite to work on by far out of anything I've ever done in this class. Getting to work with minimal live action footage, good audio, all in a short timeframe really was the best of every world I could imagine.
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First project back, and oh boy, it's a stinker! 60 Seconds: Fencing is my first debut into the field of "informational topics that I need a lot more time to talk about than sixty seconds, but what can you do". In all seriousness, I wanted to pick one of my not as niche hobbies and try to explain it. Unfortunately, there's a lot to go through with fencing. A lot a lot a lot.
1: Materials and Filming Filming an accurate set of materials was pretty easy. All I needed was a way to show off the sword, the jacket, and the helmet. Unfortunately, when it comes to cinematography I am hardly that creative, so most of the shots regarding those wound up being bland. For the explanation of the movements themselves I didn't need to worry that much as the camera would have to keep still to point out information, but the angle or position could've been shot better. Some of the shots with the full body were dreadfully cut off as well from the height being an issue. Overall, most of the scenes I wanted had to be spliced badly from the cutoff. 2: Sound Recording Recording all of the various audio took ages. I think I rerecorded the audio for everything about three times for the full video itself. It certainly took a while! But in the end everything got mixed up fine, and there weren't any glaring audio issues. But sorting and filtering and re-recording took a very long time to get through. 3. What next? I really don't like this video much at all. I think it's pretty terrible even if the idea was sound. My predictions of it's score was pretty correct, and most of the footage I have absolutely needs to be reworked from the ground up (literally, the camera cut things off from being too close to the ground) and the editing choices also will have to be realigned to fit this. But I think there's a nugget of good concept here, even if the format is terrible. By the end I doubt I can work it into sixty seconds. |
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