First project! Second semester! Luckily enough, it doesn't involve much filming which is good for me. I get to stretch out into the nice comforts of graphic design once more. The real benefits of this project was the relearning of how to film interviews using a bit of the critique that my finals granted me. Looking back at the rule of thirds and other advice, I used a tripod and phone to set up a more stable interview angle than the more shaky "candidness" than I did for my final. Of course, the interview footage wasn't included in the actual submission, but it was still certainly useful as anything I'm going to do later is probably still going to involve that stuff. I still need to learn how to use the DSLR, but for now I'm trying to hold that off as long as I'm able. Sometimes it feels like I'm only open to learn new things when a great idea hits me, so I think that when inspiration strikes I'll be ready to lean into it. The better part of all of this, of course, is getting to flex my graphical talents again. I'm pretty happy with what I came up with, especially considering most of the designs I make are pretty monochrome or dark-hued in their palette, it was pretty tricky to nail down the use of the full color wheel instead of the darks I tend to stick to as my trademark, but it was also fun getting to use a more expansive catalogue of design assets. In the end, it was definitely a nice project that let me use a lot of my prior skills, and relearn the ones that I needed to refine. The challenge now for me is going to be thinking of interesting film ideas for the remainder of the semester, but I'm definitely excited to get started.
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